Rig and Animation by Alexander Wallberg:
https://alexanderwallberg.carrd.co/
Breakdown - Turnaround
Breakdown - 3D Viewer
(compressed textures)

Concept by Diana Franco:
https://www.artstation.com/dianafranco
"Like his far cousin the hermit crab, the creature uses other animal remains as a shell, with the important difference on the "state" of those remains. It's not rare to see these shore crawlers wearing skulls or big corpse parts with still very present necromantic activity."
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The Hermit of the Undead is based on a gorgeous illustration by Diana Franco. This personal 3D project is something that I've had going in the background for a while! The stylized game-ready creature was built to replicate the concept art as closely as possible, maintaining the fascinating and creepy elements.
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My amazing friends Vincen and Alex also joined in on the project and are currently making a cinematic cutscene with the model, including VFX and animations. Coming soon!
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Programs used:
Sculpt - Zbrush
Lowpoly - Blender
Baking and Textures - Substance 3D Painter
Rendering - Marmoset Toolbag
Rig and Animation - Maya (by Alex!)
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Thank you to my good friend Alexander for bringing the model to life!
https://alexanderwallberg.carrd.co/
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Thank you to Diana for letting me use her beautiful illustration as a concept:
https://www.artstation.com/dianafranco