Marmoset 3D Preview
Original concept by Room 8 Studio
Time Taken: 2 Weeks Halftime
Goal/Focus: Practicing Substance Painter and 2D-Looking Texturing
This is an assignment made in The Game Assembly where I focused on making a stylized 2D-like texture similar to the concept. The sculpt is Z-remeshed which is why the UV-map is messy and the topology not game optimized. This is because I prioritized spending most of the two weeks on the texture! It was really fun to adapt, using various generators, filters but also handpainting as polish.